Character Level | Experience Point Total | Feats | Ability Score | Wealth | ||||
Slow | Medium | Fast | PC | NPC (Basic) | NPC (Heroic) | |||
1st | -- | -- | -- | 1st | -- | By Class | 260 gp | 390 gp |
2nd | 3,000 | 2,000 | 1,300 | -- | -- | 1,000 gp | 390 gp | 780 gp |
3rd | 7,500 | 5,000 | 3,300 | 2nd | -- | 3,000 gp | 780 gp | 1,650 gp |
4th | 14,000 | 9,000 | 6,000 | -- | 1st | 6,000 gp | 1,650 gp | 2,400 gp |
5th | 23,000 | 15,000 | 10,000 | 3rd | -- | 10,500 gp | 2,400 gp | 3,450 gp |
6th | 35,000 | 23,000 | 15,000 | -- | -- | 16,000 gp | 3,450 gp | 4,650 gp |
7th | 53,000 | 35,000 | 23,000 | 4th | -- | 23,500 gp | 4,650 gp | 6,000 gp |
8th | 77,000 | 51,000 | 34,000 | -- | 2nd | 33,000 gp | 6,000 gp | 7,800 gp |
9th | 115,000 | 75,000 | 50,000 | 5th | -- | 46,000 gp | 7,800 gp | 10,050 gp |
10th | 160,000 | 105,000 | 71,000 | -- | -- | 62,000 gp | 10,050 gp | 12,750 gp |
11th | 235,000 | 155,000 | 105,000 | 6th | -- | 82,000 gp | 12,750 gp | 16,350 gp |
12th | 330,000 | 220,000 | 145,000 | -- | 3rd | 108,000 gp | 16,350 gp | 21,000 gp |
13th | 475,000 | 315,000 | 210,000 | 7th | -- | 140,000 gp | 21,000 gp | 27,000 gp |
14th | 665,000 | 445,000 | 295,000 | -- | -- | 185,000 gp | 27,000 gp | 34,800 gp |
15th | 955,000 | 635,000 | 425,000 | 8th | -- | 240,000 gp | 34,800 gp | 45,000 gp |
16th | 1,350,000 | 890,000 | 600,000 | -- | 4th | 315,000 gp | 45,000 gp | 58,500 gp |
17th | 1,900,000 | 1,300,000 | 850,000 | 9th | -- | 410,000 gp | 58,500 gp | 75,000 gp |
18th | 2,700,000 | 1,800,000 | 1,200,000 | -- | -- | 530,000 gp | 75,000 gp | 96,000 gp |
19th | 3,850,000 | 2,550,000 | 1,700,000 | 10th | -- | 685,000 gp | 96,000 gp | 123,000 gp |
20th | 5,350,000 | 3,600,000 | 2,400,000 | -- | 5th | 880,000 gp | 123,000 gp | 159,000 gp |
According to Table: Character Advancement and Level-Dependent Bonuses and text on page 30 of the Core Rulebook, a character gains an ability score increase at level 4, 8, 12, 16, and 20. How much is this increase? What ability scores does it affect? At 4th level, a character can increase one ability score by +1. This is a typeless, nonmagical bonus that cannot be changed once selected. For example, a fighter with Dex 13 could use this bonus to increase his Dex to 14. A character can also increase one ability score at 8th, 12th, 16th, and 20th level; it does not have to be the same ability score as the one chosen at an earlier level, and stacks with all other bonuses. For example, the aforementioned fighter could use the 8th-level bonus to increase his Strength from 15 to 16, then use his 12th-level bonus to increase his Dex from 14 to 15, and so on. (SKR 10/12/10) |
Equipment > Armor
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